oh thank god, I didn’t have to fly anywhere. we have Bryan Alexander, extraordinaire, here talking about emergent technologies. Cool ideas thus far:
For libraries, gaming (topics of games?) as a means for information literacy
Web 2.0, microcontent, rather than sites or documents-gliffy (drawing tool)
microcontent, multiple authored
open content–but how open? open microcontent
[an observation, i'm already zoning out, sadly. I don't think i function well in a classroom context anymore either. i'm always talking about how students don't, i'm going the same way.]
mashups can only happen thru open content
idea of perpetual beta, web 2.0 is fluid, flexible
ajax based products, lighter without caching, but content behind it is not open
Book: Dreaming in Code
web 2.0 makes entering information easier than 1.0–no need of coding.
web 2.0 storytelling, catch up on long girl story. flickr groups that tell stories in 5 frames.
jilltxt.net–explores gender and gaming
games can be used to make other things, game content is video content. use maneuvers to make video. machinima.com
audacity, open source for sound recording
podcasting, need a place to put them, to live. ourmedia.com
“profcasting” by faculty–difficult lectures recorded to go back to. or record out of class to polish material or deal with hard-to-follow material.
Garage band to add images to audio.
Transom.com (audio media) disquiet.com, ambient music
Odeo
Podzinger
Yeah, this is a crappy entry. It’s all for my own reference. Or maybe yours.



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